Prince Imrahil [Realtime PBR character) LOTR
Thanks to Even Amundsen for his beautiful concept;
https://www.artstation.com/artwork/0X6OaY
Had alot of fun with this one, created for my final major project and first ever 'realistic' full character I've ever created.
Based on Tolkiens Lord of the rings character Prince Imrahil, the stout and proud leader of the swan knights of Dol Amroth. Prince Imrahil was a key player in the defense of Minas Tirith's gate, against mordors vast hordes.
Textures are mostly from scratch with a few exceptions from quixel megascans.
Textures downloaded and used in final image include 'Crow feathers' and 'stone floor cobble'
Models built in Max and Zbrush with retopology in 3d coat. Materials created in substance designer, textures painter in substance painter, presented in Marmoset toolbag and tweaked to final with photoshop. Posing for presentation was done using zbrush zsphere rigging.
1 4k Head texture sheet
2 1k texture sheets (feathers + eyeballs)
2 512 sheets (eyelash cards texture, cornea and AO card)
6 2k Costume/weapons sheets
Cheers to all who gave me critique and helpful resources during this projects production!